Weekly Round from Tom!
It was a Frog Feeding Frenzy this week at the code zone!

Howdy! Tom here. Hope you all enjoyed the Bank Holiday weekend and that you're not too stuffed from any Easter chocolate you might have eaten! I've been back in the physical clubs, which returned this week after the holidays. There have been some brilliant projects made and Ant and Dell have filled me in on how everyone's been doing online, as well. This week's game, Frog Feeding Frenzy, saw the children hop into the world of an amphibious animal on this insect eating binge. |
Arthur put his own spin on things, replacing the frog with a diplodocus and instead of a tongue, the dinosaur extended its lengthy neck to catch the flies. |
Sidney, on the other hand, added a dino distraction. If the frog's tongue shot out at a T-Rex, you lost a big chunk of points. Plus there was some pretty intense music too. |
Not all the hacks were prehistoric however. Taylor's Harry Potter theme was truly magical, with the addition of dementors to defeat. That left over Easter chocolate might come in handy...Also, a special shout out to Robin, for taking a crack at a pause button in their weekly game. Always a tough one, so well done! Coming up, we'll be taking an underground expedition in next week's game, Digging For Diamonds. Needless to say, I'm expecting a lot of Minecraft related hacks. |
As always, shout if you need us! Take care, Tom |
About The Code Zone Academy
Posts like this one are written by the mentors, about what members have been building. The Game Dev Academy has no fixed session time: a new build goes up every week and a child opens it whenever they are ready, with a STEM-certified mentor answering by text and video message when they get stuck.
Children build their own games rather than following a set course, starting in Scratch. Levels move down as readily as up, and staying where you are is a perfectly good outcome. Every mentor is background-checked and STEM-certified.
More like this
The blog is in two halves. Guides are the evergreen explainers written by the mentors who teach the clubs, covering the questions parents actually ask: what comes after Scratch, how to support a coding-mad child when you cannot code yourself, and what works for autistic and ADHD children.
Club news is the other half, and it is where posts like this one live: game jams, Minecraft builds and weekly roundups, written up by whoever ran the session. Neither is marketing. If you want to know what the work actually looks like before you sign up to anything, club news is the more honest read of the two.
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