Weekly Round Up from Dell!

First of all I would like to wish everyone a happy Easter and/or Ramadan on behalf of all of us at the Code Zone!

April 17th Weekly Round Up!

Each week I am left speechless at the amazing ideas your young coders are bringing to the table. This week's game, "The Asteroid Field" was not a fan favourite, it seems! Many of us found it difficult to dodge the asteroids and safely drive our space ship to the wormhole, but we worked around some really creative ways of making the game more fun!

Oliver has absolutely exceeded any of our expectations when he added not only a pause button to his game, but also the option to select a difficulty level in his game! On top of that, he has also added a Sprite that pops up when ending the game, definitely earning a spot in our weekly e-mail corner of praise!

Noah has also impressed us with a custom audio attached to his game, that describes the mission the player is embarking on, making the game so fun and immersive!

Aside from that, he also added a health bar and lives system, as well as the option to shoot lasers at the asteroids!

Then there's Freddie, who took an entirely different approach and added a Speed Force option, which gives you the power to speed up and smash through Asteroids!

Those are just a few examples of countless of excellent projects we've seen this week.

As always, if you have any hack ideas you need a hand with or if you’re ever stuck don’t forget to message us in the help button and we will be more than happy to help out!

 

I hope you all had a lovely weekend!

Dell 

About The Code Zone Academy

Posts like this one are written by the mentors, about what members have been building. The Game Dev Academy has no fixed session time: a new build goes up every week and a child opens it whenever they are ready, with a STEM-certified mentor answering by text and video message when they get stuck.

Children build their own games rather than following a set course, starting in Scratch. Levels move down as readily as up, and staying where you are is a perfectly good outcome. Every mentor is background-checked and STEM-certified.

More like this

The blog is in two halves. Guides are the evergreen explainers written by the mentors who teach the clubs, covering the questions parents actually ask: what comes after Scratch, how to support a coding-mad child when you cannot code yourself, and what works for autistic and ADHD children.

Club news is the other half, and it is where posts like this one live: game jams, Minecraft builds and weekly roundups, written up by whoever ran the session. Neither is marketing. If you want to know what the work actually looks like before you sign up to anything, club news is the more honest read of the two.

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